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forked from 0ad/0ad
0ad/binaries/data/mods/public
historic_bruno 1b8471da1f Changes shore definition to distance on land (all water included) for better dock placement.
Updates build passability classes.
Fixes tile expansion in CheckBuildingPlacement (don't use FromFloat).
Changes dock rotation snapping to search outward.

This was SVN commit r10007.
2011-08-14 23:36:13 +00:00
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art Greek warship sail. 2011-08-12 15:19:48 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Makes Carthaginians selectable in game setup and random maps 2011-08-08 20:13:11 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Changes shore definition to distance on land (all water included) for better dock placement. 2011-08-14 23:36:13 +00:00
hwdetect Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
maps Adjusts random map starting entities to face consistent direction. 2011-08-13 00:54:24 +00:00
shaders # New territory border rendering. 2011-07-30 00:56:45 +00:00
simulation Changes shore definition to distance on land (all water included) for better dock placement. 2011-08-14 23:36:13 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00