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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/ai/jubot
2012-08-20 18:02:56 +00:00
..
_init.js This update to JuBot transfers to the v2 SVN, and adds tower garrisoning. 2012-04-08 16:58:57 +00:00
data.json Removes references to Testbot, replaces with JuBot. 2011-05-01 15:02:33 +00:00
economy.js New update. Tightens up some of the military side of things. 2012-04-20 16:53:31 +00:00
gamestate.js Added AI handling for 'resource|' pseudo-templates. 2012-08-20 18:02:56 +00:00
jubot.js Here we go... 2011-09-25 21:15:26 +00:00
military.js New update. Tightens up some of the military side of things. 2012-04-20 16:53:31 +00:00
plan-building.js Update territory bitmask and add a returnResource command for entities. 2012-05-18 22:10:56 +00:00
plan-buildingdefensepoints.js New patch for JuBot 2012-04-12 07:08:12 +00:00
plan-buildingecon.js This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012. 2011-11-19 13:44:56 +00:00
plan-buildingresources.js Resource building class 2011-11-19 13:42:43 +00:00
plan-training.js This was SVN commit r9309. 2011-04-23 18:34:03 +00:00
plan.js Here we go... 2011-09-25 21:15:26 +00:00
resources.js Here we go... 2011-09-25 21:15:26 +00:00