1
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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/loading/sprites.xml
WhiteTreePaladin c922912ac5 Cleaned up loading files
Changed single player start game text

This was SVN commit r8735.
2010-11-28 17:27:00 +00:00

168 lines
3.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<sprites>
<!-- BACKGROUND -->
<sprite name="loadingBackground">
<!-- background -->
<image
texture="loading/background-tile.png"
texture_size="0 0 512 512"
size="0 0 100% 100%"
/>
<!-- gradient -->
<image
texture="loading/gradient_wide.png"
size="0 0 100% 100%"
/>
<!-- sides -->
<image
texture="loading/border/border-top.png"
texture_size="0 0 128 16"
size="16 0 100%-16 16"
/>
<image
texture="loading/border/border-right.png"
texture_size="0 0 16 128"
size="100%-16 16 100% 100%-16"
/>
<image
texture="loading/border/border-bottom.png"
texture_size="0 0 128 16"
size="16 100%-16 100%-16 100%"
/>
<image
texture="loading/border/border-left.png"
texture_size="0 0 16 128"
size="0 16 16 100%-16"
/>
<!-- corners -->
<image
texture="loading/border/border-corner.png"
texture_size="0 0 16 16"
size="100%-16 0 100% 16"
/>
<image
texture="loading/border/border-corner.png"
texture_size="0 0 16 16"
size="100%-16 100%-16 100% 100%"
/>
<image
texture="loading/border/border-corner.png"
texture_size="0 0 16 16"
size="0 100%-16 16 100%"
/>
<image
texture="loading/border/border-corner.png"
texture_size="0 0 16 16"
size="0 0 16 16"
/>
</sprite>
<!-- PROGRESS BAR BACKGROUND-->
<sprite name="loadingProgressBarBackground">
<image
texture="loading/progressbar/progressbar_background_left.png"
size="0%+0 0% 64 0%+32"
/>
<image
texture="loading/progressbar/progressbar_background_middle.png"
size="64 0% 100%-64 0%+32"
/>
<image
texture="loading/progressbar/progressbar_background_right.png"
size="100%-64 0% 100%+0 0%+32"
/>
</sprite>
<!-- PROGRESS BAR -->
<sprite name="loadingProgressbar_left">
<image
texture="loading/progressbar/progressbar_left.png"
real_texture_placement="0 0 12 20"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="loadingProgressbar_middle">
<image
texture="loading/progressbar/progressbar_middle.png"
real_texture_placement="0 0 1 20"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="loadingProgressbar_right">
<image
texture="loading/progressbar/progressbar_right.png"
real_texture_placement="4 0 16 20"
size="0 0 100% 100%"
/>
</sprite>
<!-- TIP IMAGE-->
<sprite name="loadingTipImage">
<!-- sides -->
<image
texture="loading/border/line_horiz.png"
texture_size="0 0 64 4"
size="4 0 100%-4 4"
/>
<image
texture="loading/border/line_vert.png"
texture_size="0 0 4 64"
size="100%-4 4 100% 100%-4"
/>
<image
texture="loading/border/line_horiz.png"
texture_size="0 0 64 4"
size="4 100%-4 100%-4 100%"
/>
<image
texture="loading/border/line_vert.png"
texture_size="0 0 4 64"
size="0 4 4 100%-4"
/>
<!-- corners -->
<image
texture="loading/border/line_corner_top_right.png"
texture_size="0 0 4 4"
size="100%-4 0 100% 4"
/>
<image
texture="loading/border/line_corner_bottom_right.png"
texture_size="0 0 4 4"
size="100%-4 100%-4 100% 100%"
/>
<image
texture="loading/border/line_corner_bottom_left.png"
texture_size="0 0 4 4"
size="0 100%-4 4 100%"
/>
<image
texture="loading/border/line_corner_top_left.png"
texture_size="0 0 4 4"
size="0 0 4 4"
/>
</sprite>
<!-- TIP IMAGE GRADIENT -->
<sprite name="loadingTipImageCover">
<image
texture="loading/gradient_tips.png"
texture_size="0 0 100% 100%"
size="0 0 100% 100%"
/>
</sprite>
<!-- TIP TEXT -->
<sprite name="loadingTipText">
<image
texture="loading/parchment.png"
real_texture_placement="0 0 322 386"
/>
</sprite>
</sprites>