Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
18 lines
750 B
XML
18 lines
750 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_unit_infantry_ranged_ijv">
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<Traits>
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<Id
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civ_code="rome"
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civ="Pre-Imperial Romans"
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internal_only="false"
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specific="Principe"
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history="The principi were the second line of heavy infantry in the Republican Roman army. Exactly identical in equipment and fighting methods to the hastati, they differed only in age, being slightly older. As a result they could often afford slightly better arms, including chain mail hauberks known as lorica hamata. Like all Roman heavy infantry they decorated their helmets with feathers and horsehair crests in the Italian fashion."
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/>
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</Traits>
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<Actor>units/rome_ijv_b.xml</Actor>
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</Entity>
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