1
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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
2010-10-13 15:14:15 +00:00
..
interfaces Add resource supply status bars. 2010-10-03 00:30:43 +00:00
tests Fix tests 2010-10-07 10:35:45 +00:00
AnimalAI.js # Add hunting (animals get killed before gathering meat from them) 2010-10-06 21:37:55 +00:00
Armour.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Attack.js # Use more sound effects 2010-08-10 01:25:24 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Add repair command. 2010-08-21 21:53:51 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Population limits. 2010-08-21 20:43:55 +00:00
EndGameManager.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Formation.js Increase box/column formation switching distance 2010-10-03 23:20:21 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
GuiInterface.js Deselect units that disappear into fog-of-war. 2010-10-05 00:08:05 +00:00
Health.js # Add hunting (animals get killed before gathering meat from them) 2010-10-06 21:37:55 +00:00
Identity.js Tighten schema for ranks, to help detect errors 2010-10-05 00:07:15 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
MotionBall.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Player.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
PlayerManager.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
RallyPoint.js # Add rally points for newly-trained units, based on patch from evans. 2010-08-05 10:20:47 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js Code cleanup and explicit number conversion 2010-07-24 22:09:59 +00:00
ResourceSupply.js # Fix units killing their own farms 2010-10-13 15:14:15 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
StatusBars.js Hide the health bar when a unit containing resources is killed 2010-10-07 22:41:48 +00:00
Timer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
TrainingQueue.js Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya 2010-09-04 13:24:52 +00:00
UnitAI.js # Fix units killing their own farms 2010-10-13 15:14:15 +00:00