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forked from 0ad/0ad
0ad/binaries/data/mods/official/art/actors/temp
2007-12-09 02:34:35 +00:00
..
animal_pen.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
arch_160_1side_alpha.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
arch_160_1side.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
arch_320_2side_alpha.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
arch_320_2side.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
arch_1520_1side.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
arch_3040_2side.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
arch_5760.xml test objects for the renderer 2005-11-18 12:57:31 +00:00
dead_hele_su_3.xml Temp Actors of dead units to use in screenshots 2005-12-30 06:54:02 +00:00
demetrius_the_ripper.xml This was SVN commit r5103. 2007-05-28 02:37:38 +00:00
fence_wood_long_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
fence_wood_short_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
global.xml # Updated celt actors to grant the ability to collect resources 2006-05-13 04:50:38 +00:00
hele_barracks_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_civil_centre_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_dock_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_house_a_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_house_b_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_house_c_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_market_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_scout_tower_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_siege_operator.xml This was SVN commit r5196. 2007-06-17 00:38:41 +00:00
hele_su1_sword.xml This was SVN commit r5507. 2007-12-09 02:34:35 +00:00
hele_theban_sacredband.xml This was SVN commit r4400. 2006-09-28 00:27:51 +00:00
hele_ws_w.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
mace_su1_hypaspist.xml This was SVN commit r5459. 2007-11-15 08:18:52 +00:00
roman-legionnaire.xml This was SVN commit r5501. 2007-12-02 12:25:21 +00:00
ship.xml Replaced the temporary ship with a new and improved bireme, stuck some units on the prop points for a sense of scale. 2005-10-09 01:21:31 +00:00
special_celt_genticlab.xml April fools celtic genetic engineering lab added - actor is under /temp 2006-04-01 19:37:21 +00:00
syntagma_a.xml This was SVN commit r5506. 2007-12-05 13:35:01 +00:00
syntagma_b.xml This was SVN commit r5506. 2007-12-05 13:35:01 +00:00
syntagma_c.xml This was SVN commit r5506. 2007-12-05 13:35:01 +00:00
syntagma_d.xml This was SVN commit r5506. 2007-12-05 13:35:01 +00:00
test_poly.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
test_trans.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
themistocles_the_killer.xml This was SVN commit r5464. 2007-11-19 08:04:48 +00:00
tunic_a.xml This was SVN commit r5250. 2007-07-15 06:50:24 +00:00
tunic_b.xml This was SVN commit r5250. 2007-07-15 06:50:24 +00:00
uvmapped-longtunic.xml This was SVN commit r5307. 2007-08-28 22:18:30 +00:00
uvmapped-shorttunic.xml This was SVN commit r5307. 2007-08-28 22:18:30 +00:00
winter_celt_barracks.xml #Wintry goodies 2006-06-07 07:42:58 +00:00
winter_celts_civil_centre.xml #Wintry goodies 2006-06-07 07:42:58 +00:00
winter_celts_farmstead.xml #Wintry goodies 2006-06-07 07:42:58 +00:00
winter_celts_house.xml #Wintry goodies 2006-06-07 07:42:58 +00:00
winter_celts_market.xml #Wintry goodies 2006-06-07 07:42:58 +00:00