..
interfaces
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
tests
Adds ownership checks to UI selections.
2011-07-02 00:06:39 +00:00
AIInterface.js
Various minor optimisations.
2011-03-03 00:16:14 +00:00
AIProxy.js
Various minor optimisations.
2011-03-03 00:16:14 +00:00
Armour.js
Units promotion. Closes #697 .
2011-05-02 15:03:01 +00:00
Attack.js
Stances draft, refs #865
2011-06-17 22:13:39 +00:00
Auras.js
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
Builder.js
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
BuildingAI.js
Stop BuildingAI picking up messages for other components' range queries
2011-07-07 23:07:36 +00:00
BuildLimits.js
Moves build limits counter to BuildLimits component, to avoid some weirdness with BuildRestrictions for preview entities (caused some warnings in Atlas).
2011-08-16 04:44:15 +00:00
BuildRestrictions.js
Moves build limits counter to BuildLimits component, to avoid some weirdness with BuildRestrictions for preview entities (caused some warnings in Atlas).
2011-08-16 04:44:15 +00:00
Cost.js
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
EndGameManager.js
Adds ownership checks to UI selections.
2011-07-02 00:06:39 +00:00
Formation.js
Units promotion. Closes #697 .
2011-05-02 15:03:01 +00:00
Foundation.js
Trigger 'constructed' sound when a building finishes construction
2011-06-26 18:27:10 +00:00
GarrisonHolder.js
Fixes garrison behavior for ships - they no longer unload units underwater. See #893 .
2011-08-17 01:43:23 +00:00
GuiInterface.js
Changes shore definition to distance on land (all water included) for better dock placement.
2011-08-14 23:36:13 +00:00
Health.js
Fix various position-related errors with garrisoned units.
2011-05-09 02:02:00 +00:00
Identity.js
Adds hotkey for finding idle warriors (comma). See #792 .
2011-07-10 02:11:51 +00:00
Loot.js
Units promotion. Closes #697 .
2011-05-02 15:03:01 +00:00
Looter.js
Units promotion. Closes #697 .
2011-05-02 15:03:01 +00:00
MotionBall.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Player.js
Disables build restrictions and limits for AIs (until they can be fixed).
2011-08-15 00:25:22 +00:00
PlayerManager.js
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
2011-08-22 21:45:39 +00:00
Promotion.js
Change promoted unit health to the same percent of hitpoints as unit had before promotion. Closes #922 .
2011-08-09 18:42:21 +00:00
RallyPoint.js
# Add rally points for newly-trained units, based on patch from evans.
2010-08-05 10:20:47 +00:00
ResourceDropsite.js
# Add resource shuttling.
2010-11-13 19:15:29 +00:00
ResourceGatherer.js
Units promotion. Closes #697 .
2011-05-02 15:03:01 +00:00
ResourceSupply.js
Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites.
2010-11-20 21:37:31 +00:00
Settlement.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Sound.js
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
Stamina.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
StatisticsTracker.js
Map exploration counter for summary screen
2010-11-21 19:42:26 +00:00
StatusBars.js
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
TerritoryDecay.js
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
Timer.js
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
TrainingQueue.js
Implements building restrictions (by terrain, territory, category, and distance). See #41 . Fixes #804 , #287 .
2011-08-06 08:11:05 +00:00
UnitAI.js
Adds ownership checks to UI selections.
2011-07-02 00:06:39 +00:00
UnitMotionFlying.js
Fix occasional script error with planes
2011-06-28 18:26:29 +00:00