1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
Pureon 28d7f52578 Updates to Persian Stables
This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
..
art Updates to Persian Stables 2011-10-26 23:09:28 +00:00
audio This was SVN commit r10274. 2011-09-13 16:28:40 +00:00
civs Fixes Carthage starting calvary to CC unit instead of mercenary (affects random maps), based on patch by kephra. Fixes #981. 2011-09-29 21:46:43 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Experimental quicksave/quickload feature 2011-10-24 14:55:45 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Added 'Naval Maps' scenario filter 2011-10-23 22:42:50 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Tweak build limits to match what b48c35c512 attempted to set them to 2011-10-23 21:07:27 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00