1
0
forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface
Ykkrosh 29d6f420fd GameView: removed unused ancient camera code.
Terrain: nicer handling of negative map coordinates (mainly for Atlas
brush previews that fall over the edge).
Misc: reverted seconds->microseconds.

This was SVN commit r2866.
2005-10-07 21:09:29 +00:00
..
Handlers Atlas: [very] primitive brushes 2005-10-04 02:50:59 +00:00
Brushes.cpp GameView: removed unused ancient camera code. 2005-10-07 21:09:29 +00:00
Brushes.h Atlas: [very] primitive brushes 2005-10-04 02:50:59 +00:00
CommandProc.cpp Atlas: Slightly better undo system (with merging of 'continuous' commands) 2005-08-20 17:37:48 +00:00
CommandProc.h Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
GameLoop.cpp Atlas: [very] primitive brushes 2005-10-04 02:50:59 +00:00
GameLoop.h Atlas: Camera controls. 2005-09-15 05:31:49 +00:00
InputProcessor.cpp Atlas: Camera controls. 2005-09-15 05:31:49 +00:00
InputProcessor.h Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
MessagePasser.h Atlas: Camera controls. 2005-09-15 05:31:49 +00:00
MessagePasserImpl.cpp Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
MessagePasserImpl.h Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
Messages.h Atlas: [very] primitive brushes 2005-10-04 02:50:59 +00:00
MessagesSetup.h Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
Misc.cpp Atlas: Camera controls. 2005-09-15 05:31:49 +00:00