This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
2a39ba2f91
0ad
/
binaries
/
data
/
mods
/
public
/
simulation
History
historic_bruno
2a39ba2f91
Changes new AI GameState functions to accept Entity objects instead of raw entities.
...
This was SVN commit r10394.
2011-10-12 00:33:07 +00:00
..
ai
Changes new AI GameState functions to accept Entity objects instead of raw entities.
2011-10-12 00:33:07 +00:00
components
Adds player ID to PlayerDefeated message for AI usage.
2011-10-01 17:38:43 +00:00
data
Changes shore definition to distance on land (all water included) for better dock placement.
2011-08-14 23:36:13 +00:00
helpers
Fixes AIs gathering enemy (non-gaia) resources, such as fields.
2011-09-30 19:54:04 +00:00
templates
Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
2011-10-11 15:16:30 +00:00