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binaries fixes a typo in 3c56638e8b, spotted by sandarac 2017-01-05 18:00:53 +00:00
build Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
docs Update the pathfinder docs. 2015-06-27 15:16:21 +00:00
libraries SpiderMonkey 38 upgrade: 02/35 2016-09-02 16:14:11 +00:00
source Fix [19027] by using generic code for conversions and fixing a few other issues. Refs #3403. Reviewed by leper. 2017-01-06 11:14:03 +00:00
.arcconfig Add an Arcanist configuration file to interact with Phabricator. 2016-12-22 08:26:18 +00:00
.gitattributes Deletes internal mod (see SVN history if needed) 2013-02-14 22:32:17 +00:00
license_dbghelp.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_gpl-2.0.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_lgpl-2.1.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_mit.txt Adds globalscripts/BicubicInterpolation.js, the corresponding license_mit.txt and points to it for other files with the same license in LICENSE.txt - reviewed by Philip and Itms. Uses that to fix an interpolation issue in gaia.js and also fixes a "fail by one" there - reviewed by elexis. Fixes #4174 2016-09-06 21:49:57 +00:00
LICENSE.txt Split the 1D and 2D interpolation into 2 Functions. Renamed BicubicInterpolation.js to interpolation.js. Original patch by Vladislav. Reviewed by fatherbushido. Fixes #4218 2016-11-13 17:34:08 +00:00
README.txt Changes various urls to point to the new website and fixes some broken forum urls. 2012-12-11 23:04:03 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://play0ad.com/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


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Running precompiled binaries on Windows
---------------------------------------

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


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Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors