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0ad/binaries/data/mods/public/simulation/templates/template_unit_super.xml
WhiteTreePaladin 4f2d9ee128 Fixed bandboxed entity preference code from relying on parsing template names
New rules for preferences:
 units
 defensive
 others

This was SVN commit r7857.
2010-08-06 00:29:58 +00:00

18 lines
373 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit">
<Identity>
<GenericName>Super Unit</GenericName>
<Classes datatype="tokens">Super Organic</Classes>
</Identity>
<Loot>
<xp>150</xp>
<food>5</food>
<wood>5</wood>
<stone>5</stone>
<metal>10</metal>
</Loot>
<Health>
<RegenRate>0.4</RegenRate>
</Health>
</Entity>