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forked from 0ad/0ad
0ad/source
janwas 2f5b116842 mmgr: remove random fill option (makes no sense, since we want to fill with unused and freed memory pattern only)
snd: better explain __try hack; avoid any updates if not initialized
ia32: no longer user declspec(naked) (unsafe)
wdbg_sym: also declspec(naked) and refactor display of libstdc++ objects
wdll: remove redundant #undef
wsdl: add comment

This was SVN commit r2487.
2005-07-16 17:49:38 +00:00
..
graphics Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
gui VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
i18n rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
lib mmgr: remove random fill option (makes no sense, since we want to fill with unused and freed memory pattern only) 2005-07-16 17:49:38 +00:00
maths Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
ps Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
renderer VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
scripting VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
simulation VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
sound main: slight bugfix: typo -> compiler optimizations were left disabled instead of only temporarily. 2005-07-15 17:58:27 +00:00
tests Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
tools Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
main.cpp main: slight bugfix: typo -> compiler optimizations were left disabled instead of only temporarily. 2005-07-15 17:58:27 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00