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forked from 0ad/0ad
0ad/binaries/data/mods/public
Ykkrosh 31699e830d Handle disconnections better.
Remove local sessions (just use ENet for everything instead) because
they add far too much complexity.
Fix memory leaks.

This was SVN commit r7706.
2010-07-06 19:54:17 +00:00
..
art Fixed attempt to perform a string operation on a template instead of the template name 2010-07-06 01:23:50 +00:00
audio Generic ambience 2010-05-21 15:15:34 +00:00
fonts # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Handle disconnections better. 2010-07-06 19:54:17 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Add map for multiplayer testing 2010-07-03 14:55:32 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Fix units spawning on top of each other. 2010-07-04 17:19:38 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00