1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
2010-11-28 13:18:35 +00:00
..
art This was SVN commit r8728. 2010-11-28 11:56:15 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab 2010-11-20 21:42:54 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui New session dialog style 2010-11-28 01:39:31 +00:00
hwdetect Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
maps Moved some things. Deleted other things. Updated a few maps. 2010-11-28 09:15:26 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Removed rally command from these buildings, since they neither have garrison capacity nor do they train anything. 2010-11-28 13:18:35 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00