1
0
forked from 0ad/0ad
0ad/build
Itms 943a61e4ea Define and associate .pyromod filetype with pyrogenesis on Linux and Windows.
The new pyrogenesis.xml file should go under
`$XDG_DATA_DIRS/mime/packages/` before running update-mime-database (see
https://www.freedesktop.org/wiki/Specifications/AddingMIMETutor/ for
more information).

Patch by s0600204 and myself.

This was SVN commit r21723.
2018-04-15 00:25:52 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Use premake5 during automated testing, after a few weeks of use in production. 2017-12-10 14:26:53 +00:00
premake Use libsodium for cryptography. 2018-04-08 21:41:31 +00:00
resources Define and associate .pyromod filetype with pyrogenesis on Linux and Windows. 2018-04-15 00:25:52 +00:00
svn_revision Clean up of the last commit. 2014-07-01 16:15:03 +00:00
workspaces Support Visual Studio 2015 (MSVC 14.0), fixes #3439. 2017-11-29 21:16:10 +00:00