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forked from 0ad/0ad
0ad/binaries/data/mods/official/entities
2005-01-03 23:27:36 +00:00
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gaia (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training 2004-12-04 21:38:52 +00:00
other Added some combatant entities. 2004-11-11 07:11:00 +00:00
structures Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it. 2005-01-03 23:27:36 +00:00
units Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it. 2005-01-03 23:27:36 +00:00
template_corpse.xml Added some combatant entities. 2004-11-11 07:11:00 +00:00
template_entity.xml Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!). 2004-12-16 19:21:05 +00:00