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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/helpers
historic_bruno 66194deedc Fixes player setup to set all diplomacy values (including self as ally).
Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.

This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
..
Commands.js Pass template to gather-near-position. Fixes #1454. 2012-05-27 20:23:08 +00:00
Entity.js stances improvement and bugfixing. units now targets buildings last, after workers, and after every other units. 2011-06-26 02:03:36 +00:00
FSM.js Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395. 2012-05-10 21:14:43 +00:00
InitGame.js # Partial support for saved games with AI. 2011-12-22 14:04:32 +00:00
Player.js Fixes player setup to set all diplomacy values (including self as ally). 2012-06-04 00:24:08 +00:00
RallyPointCommands.js Pass template to gather-near-position. Fixes #1454. 2012-05-27 20:23:08 +00:00
Random.js # Added AI for chickens. 2010-07-18 15:19:49 +00:00
Setup.js Add per-player LOS-reveal flag. 2011-06-28 23:24:42 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00
Walls.js Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00