..
GameSetup
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
scripting
fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
2009-11-07 09:32:19 +00:00
tests
Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss.
2010-01-05 19:55:09 +00:00
XML
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
CConsole.cpp
2 more dehydra fixes
2009-11-07 12:31:18 +00:00
CConsole.h
Annotate some more printf-style functions, for type checking
2009-11-06 23:06:50 +00:00
CLogger.cpp
Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss.
2010-01-05 19:55:09 +00:00
CLogger.h
misc. string fixes
2009-11-04 15:29:28 +00:00
ConfigDB.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ConfigDB.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
CStr.cpp
Fix broken tests
2009-11-24 15:36:08 +00:00
CStr.h
Fix broken tests
2009-11-24 15:36:08 +00:00
DllLoader.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
DllLoader.h
Add GPL header
2009-04-18 17:00:33 +00:00
Errors.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Errors.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
FileIo.cpp
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
FileIo.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Filesystem.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Filesystem.h
fix handling of non-CP1252 characters in paths
2010-01-05 19:44:30 +00:00
Font.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Font.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Game.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Game.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
GameAttributes.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
GameAttributes.h
Add GPL header
2009-04-18 17:00:33 +00:00
GameRecord.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
GameRecord.h
Add GPL header
2009-04-18 17:00:33 +00:00
Globals.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Globals.h
Add GPL header
2009-04-18 17:00:33 +00:00
Hotkey.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Hotkey.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
i18n.cpp
implement changes suggested by Philip:
2009-11-09 20:53:48 +00:00
i18n.h
Add GPL header
2009-04-18 17:00:33 +00:00
Interact.cpp
2 more dehydra fixes
2009-11-07 12:31:18 +00:00
Interact.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
KeyName.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
KeyName.h
Add GPL header
2009-04-18 17:00:33 +00:00
Loader.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Loader.h
Add GPL header
2009-04-18 17:00:33 +00:00
LoaderThunks.h
Add GPL header
2009-04-18 17:00:33 +00:00
Overlay.cpp
# Restructured GUI implementation
2009-12-03 20:17:22 +00:00
Overlay.h
# Restructured GUI implementation
2009-12-03 20:17:22 +00:00
Parser.cpp
Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal
2009-08-12 15:17:35 +00:00
Parser.h
Add GPL header
2009-04-18 17:00:33 +00:00
Player.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
Player.h
Add GPL header
2009-04-18 17:00:33 +00:00
Profile.cpp
Use a more thread-safe way of counting glibc memory allocations in the profiler
2010-01-07 19:20:40 +00:00
Profile.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
ProfileViewer.cpp
implement changes suggested by Philip:
2009-11-09 20:53:48 +00:00
ProfileViewer.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Pyrogenesis.cpp
more unicode/string cleanup:
2009-11-03 22:27:25 +00:00
Pyrogenesis.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Singleton.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
StringConvert.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
StringConvert.h
Add GPL header
2009-04-18 17:00:33 +00:00
ThreadUtil.h
Add GPL header
2009-04-18 17:00:33 +00:00
UniDoubler.h
Add GPL header
2009-04-18 17:00:33 +00:00
utf16string.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Util.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Util.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Vector2D.h
Add GPL header
2009-04-18 17:00:33 +00:00
World.cpp
Fix build and tests on Linux
2009-11-06 18:35:32 +00:00
World.h
Add GPL header
2009-04-18 17:00:33 +00:00