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0ad/binaries/data/mods/official/entities/Average speed of humans and animals.txt
ROBOT 2a18b9e884 #Speed of units realism modification work documentation
#Allen ROBOT Van Wert 03/18/08

This was SVN commit r5774.
2008-03-18 05:39:25 +00:00

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Allen ROBOT Van Wert 03/18/08
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The average speed of a human without armor is 3 MPH walking and 10 MPH running
Horses walk an average speed of 5MPH and run an average of 30 MPH ...thoroughbreds can run an average of 37 MPH
I am going to test these ratios while keeping the consistent walking speed we have already in place so the animation doesn't look as though it is forward "moonwalking". I will also adjust the speeds depending on armor/weight.
Before any changes we seem to have running speeds only 2 times as fast as walking which is inacurate for realism. I will test this all out and see how it would affect gameplay.
UPDATE: I need to reduce the speed of the units by 1/2 so they are moving properly in relation to the buildings etc. The speed of units has a ton to do with the dynamics of the gameplay and realism of combat strategy so I feel that having it at a realistic ratio will benefit the gameplay and really make use of the charge/stamina idea. I love that idea btw.