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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/ai/testbot
historic_bruno f3a52dd440 Fixes incorrect and inconsistent tests for undefined.
Removes unused buggy GUI script.
Corrects some inconsistent formatting.

This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
..
_init.js Initial terrible AI player scripts. 2011-02-05 20:35:34 +00:00
data.json Sort AI list by name, and rename Test Bot so it's a bit clearer and is listed first 2011-03-05 16:55:58 +00:00
economy.js Stop the AI wasting time chasing after any animals except chickens. 2011-03-08 01:40:44 +00:00
gamestate.js Fixes incorrect and inconsistent tests for undefined. 2012-03-04 22:59:14 +00:00
military.js fix bug where AI would only train one unit type 2011-03-26 22:22:22 +00:00
plan-building.js Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969. 2011-10-16 02:55:58 +00:00
plan-training.js # Minor AI fixes. 2011-02-27 19:20:36 +00:00
plan.js # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
resources.js Initial terrible AI player scripts. 2011-02-05 20:35:34 +00:00
testbot.js Disable debug messages when instantiating AIs 2011-03-04 21:50:30 +00:00