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Stan 4a9bac2811 Bump version to alpha 26.
Last alpha 25 commit was [[SVN:25860]]

Accepted by: @Freagarach, @asterix
Comments by: @wraitii
Differential Revision: https://code.wildfiregames.com/D4215
This was SVN commit r25861.
2021-08-27 16:32:34 +00:00
..
collada Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
graphics Fix units changing appearance when switching animation. 2021-07-31 17:55:10 +00:00
gui Fix rare crash on Linux when opening dropdowns. 2021-07-20 20:59:45 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Fix updating existing mods 2021-08-22 11:35:34 +00:00
lobby Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
maths Fixes a bounding box projection to an incorrect camera causes the red water bug. 2021-05-15 13:33:36 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Fix gamesetup player assignment issue when joining 2021-06-06 08:02:28 +00:00
pch Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ps Bump version to alpha 26. 2021-08-27 16:32:34 +00:00
renderer Replaces gui material by solid material in water waves rendering. 2021-06-06 18:13:20 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Fix atlas crash with RM capture the relic. 2021-06-07 18:48:16 +00:00
simulation2 Fix units changing appearance when switching animation. 2021-07-31 17:55:10 +00:00
soundmanager Tweak sound distance attenuation & add configurability 2021-05-25 06:19:25 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Update translation credits. 2021-07-26 16:40:16 +00:00
main.cpp Fix updating existing mods 2021-08-22 11:35:34 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00