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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/units/hellenes
2011-04-20 22:14:02 +00:00
..
alexander_r.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
alexander.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_javelinist_a_r.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_javelinist_a.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_javelinist_b_r.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_javelinist_b.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_javelinist_e_r.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_javelinist_e.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_swordsman_a_r.xml Animation speed tweaks. 2011-02-09 23:26:43 +00:00
cavalry_swordsman_a.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
cavalry_swordsman_b_r.xml Animation speed tweaks. 2011-02-09 23:26:43 +00:00
cavalry_swordsman_b.xml Added Iberian javelinist. Need a name for him though (and added to the Wiki entry). 2011-04-12 03:11:35 +00:00
cavalry_swordsman_e_r.xml Animation speed tweaks. 2011-02-09 23:26:43 +00:00
cavalry_swordsman_e.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
demetrius.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
female_citizen.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
healer.xml Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. 2010-09-25 00:49:28 +00:00
infantry_archer_a.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_archer_b.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_archer_e.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_javelinist_a.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_javelinist_b.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_javelinist_e.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_spearman_a.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_spearman_b.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
infantry_spearman_e.xml Adding building sounds to Celt, Hele, and Iberian units 2011-04-20 22:14:02 +00:00
leonidas.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
philip_horse.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
philip_r.xml Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming. 2010-10-20 09:07:44 +00:00
philip.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
siege_fireraiser.xml #New Celt ships. 2010-11-23 02:54:38 +00:00
siege_rock_packed.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
siege_rock.xml Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one). 2011-04-13 18:56:13 +00:00
siege_spear_packed.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
siege_spear.xml Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles. 2010-12-08 21:26:08 +00:00
spartan_pikeman.xml Scaled down the Roman Quinquereme. 2010-10-26 16:21:51 +00:00
super_sacred_band.xml Lots of art tweaks. Brand new Celtic Civic Centre. 2010-10-05 08:42:16 +00:00
super_unit_1.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
super_unit_2.xml New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears. 2010-11-26 03:09:23 +00:00
super_unit_3.xml #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
super_unit_4_r.xml #New spears. 2009-03-07 06:00:48 +00:00
super_unit_4.xml #Editing stats for Super Cavalry and special Roman units. 2010-10-22 04:02:48 +00:00
themistocles.xml #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
trader.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
xenophon.xml Continued unit balancing. Edited actor projectiles animation times, etc. 2010-10-25 10:01:01 +00:00