1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/art/meshes/props/jav_loaded.dae
Mythos_Ruler 7a4d86b58f Javelin Updates.
This was SVN commit r9810.
2011-07-12 22:24:52 +00:00

311 lines
9.9 KiB (Stored with Git LFS)
Plaintext

<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
<asset>
<contributor>
<author></author>
<authoring_tool>FBX COLLADA exporter</authoring_tool>
<comments></comments>
</contributor>
<created>2011-07-12T22:05:32Z</created>
<modified>2011-07-12T22:05:32Z</modified>
<revision></revision>
<title></title>
<subject></subject>
<keywords></keywords>
<unit meter="0.025400"/>
<up_axis>Y_UP</up_axis>
</asset>
<library_images>
<image id="Map__0-image" name="Map__0">
<init_from>file://C:\Users\Michael\Wildfire Games\0 A.D\binaries\data\mods\public\art\textures\skins\props\prop_weap.dds</init_from>
</image>
</library_images>
<library_materials>
<material id="_7___Default" name="_7___Default">
<instance_effect url="#_7___Default-fx"/>
</material>
</library_materials>
<library_effects>
<effect id="_7___Default-fx" name="_7___Default">
<profile_COMMON>
<technique sid="standard">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.588235 0.588235 0.588235 1.000000</color>
</ambient>
<diffuse>
<texture texture="Map__0-image" texcoord="CHANNEL0">
<extra>
<technique profile="MAYA">
<wrapU sid="wrapU0">TRUE</wrapU>
<wrapV sid="wrapV0">TRUE</wrapV>
<blend_mode>ADD</blend_mode>
</technique>
</extra>
</texture>
</diffuse>
<specular>
<color sid="specular">0.000000 0.000000 0.000000 1.000000</color>
</specular>
<shininess>
<float sid="shininess">2.000000</float>
</shininess>
<reflective>
<color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
</reflective>
<reflectivity>
<float sid="reflectivity">1.000000</float>
</reflectivity>
<transparent>
<color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
</transparent>
<transparency>
<float sid="transparency">0.000000</float>
</transparency>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_geometries>
<geometry id="jav_rev-lib" name="jav_revMesh">
<mesh>
<source id="jav_rev-lib-Position">
<float_array id="jav_rev-lib-Position-array" count="51">
1.301895 -0.000006 -58.100128
-0.000008 -1.301893 -58.100128
-1.301895 -0.000006 -58.100128
0.000000 1.301889 -58.100128
0.000000 1.281374 13.451660
1.281372 -0.000005 13.451660
-0.000008 0.730450 27.294312
0.730446 -0.000005 27.294312
-1.281380 -0.000005 13.451660
-0.493004 -0.000005 27.294312
0.000000 -1.281377 13.451660
0.000000 -0.730451 27.294312
-0.059364 2.369534 34.161469
0.413620 -0.000005 34.161469
0.000000 -0.000004 58.100189
-0.532356 -0.000005 34.161469
-0.059364 -2.369534 34.161469
</float_array>
<technique_common>
<accessor source="#jav_rev-lib-Position-array" count="17" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="jav_rev-lib-Normal0">
<float_array id="jav_rev-lib-Normal0-array" count="270">
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
1.000000 -0.000004 0.000287
0.000000 1.000000 0.000287
-0.001844 0.999713 0.023896
-0.001844 0.999713 0.023896
0.999803 -0.000001 0.019855
1.000000 -0.000004 0.000287
0.999803 -0.000001 0.019855
-0.001844 0.999713 0.023896
-0.097545 0.994444 0.039578
-0.097545 0.994444 0.039578
0.999209 -0.000000 0.039768
0.999803 -0.000001 0.019855
0.000000 1.000000 0.000287
-1.000000 -0.000000 0.000287
-0.999705 0.001842 0.024238
-0.999705 0.001842 0.024238
-0.001844 0.999713 0.023896
0.000000 1.000000 0.000287
-0.001844 0.999713 0.023896
-0.999705 0.001842 0.024238
-0.999043 0.008064 0.042989
-0.999043 0.008064 0.042989
-0.097545 0.994444 0.039578
-0.001844 0.999713 0.023896
-1.000000 -0.000000 0.000287
-0.000004 -1.000000 0.000287
0.000002 -0.999803 0.019855
0.000002 -0.999803 0.019855
-0.999705 0.001842 0.024238
-1.000000 -0.000000 0.000287
-0.999705 0.001842 0.024238
0.000002 -0.999803 0.019855
-0.089309 -0.994347 0.057433
-0.089309 -0.994347 0.057433
-0.999043 0.008064 0.042989
-0.999705 0.001842 0.024238
-0.000004 -1.000000 0.000287
1.000000 -0.000004 0.000287
0.999803 -0.000001 0.019855
0.999803 -0.000001 0.019855
0.000002 -0.999803 0.019855
-0.000004 -1.000000 0.000287
0.000002 -0.999803 0.019855
0.999803 -0.000001 0.019855
0.999209 -0.000000 0.039768
0.999209 -0.000000 0.039768
-0.089309 -0.994347 0.057433
0.000002 -0.999803 0.019855
0.782125 0.611268 -0.120966
0.697934 0.697933 -0.160553
0.974756 0.222323 0.020575
0.974756 0.222323 0.020575
0.980179 0.195654 0.031128
0.782125 0.611268 -0.120966
0.980179 0.195654 0.031128
0.974756 0.222323 0.020575
0.980513 0.195721 0.016942
-0.868810 0.494927 -0.014706
-0.828871 0.559419 -0.004750
-0.977346 0.211127 -0.014830
-0.977346 0.211127 -0.014830
-0.980545 0.195730 -0.014869
-0.868810 0.494927 -0.014706
-0.980545 0.195730 -0.014869
-0.977346 0.211127 -0.014830
-0.980420 0.195705 0.021803
-0.867080 -0.485256 -0.112685
-0.820790 -0.553980 -0.139322
-0.977350 -0.211605 0.003056
-0.977350 -0.211605 0.003056
-0.980621 -0.195746 0.008078
-0.867080 -0.485256 -0.112685
-0.980621 -0.195746 0.008078
-0.977350 -0.211605 0.003056
-0.980420 -0.195706 0.021803
0.780335 -0.625058 0.019485
0.706731 -0.706731 0.032606
0.975115 -0.221567 -0.007683
0.975115 -0.221567 -0.007683
0.980611 -0.195741 -0.009326
0.780335 -0.625058 0.019485
0.980611 -0.195741 -0.009326
0.975115 -0.221567 -0.007683
0.980513 -0.195721 0.016942
</float_array>
<technique_common>
<accessor source="#jav_rev-lib-Normal0-array" count="90" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="jav_rev-lib-UV0">
<float_array id="jav_rev-lib-UV0-array" count="54">
0.634791 0.531250
0.644506 0.531250
0.644506 0.515625
0.634791 0.515625
0.634791 0.531250
0.625076 0.531250
0.625076 0.816216
0.634791 0.816110
0.625223 0.868781
0.635086 0.868959
0.634791 0.531250
0.634791 0.816216
0.635086 0.868603
0.644506 0.531250
0.644506 0.816216
0.644506 0.871094
0.644506 0.816110
0.644506 0.871094
0.629452 0.872517
0.639400 0.872695
0.639561 0.914240
0.629274 0.913885
0.629444 0.983485
0.629428 0.872517
0.629258 0.914063
0.619125 0.872517
0.619141 0.914063
</float_array>
<technique_common>
<accessor source="#jav_rev-lib-UV0-array" count="27" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="jav_rev-lib-Vertex">
<input semantic="POSITION" source="#jav_rev-lib-Position"/>
</vertices>
<polygons material="_7___Default" count="30">
<input semantic="VERTEX" offset="0" source="#jav_rev-lib-Vertex"/>
<input semantic="NORMAL" offset="1" source="#jav_rev-lib-Normal0"/>
<input semantic="TEXCOORD" offset="2" set="0" source="#jav_rev-lib-UV0"/>
<p>0 0 0 1 1 1 2 2 2</p>
<p>2 3 2 3 4 3 0 5 0</p>
<p>0 6 4 3 7 5 4 8 6</p>
<p>4 9 6 5 10 7 0 11 4</p>
<p>5 12 7 4 13 6 6 14 8</p>
<p>6 15 8 7 16 9 5 17 7</p>
<p>3 18 5 2 19 10 8 20 11</p>
<p>8 21 11 4 22 6 3 23 5</p>
<p>4 24 6 8 25 11 9 26 12</p>
<p>9 27 12 6 28 8 4 29 6</p>
<p>2 30 10 1 31 13 10 32 14</p>
<p>10 33 14 8 34 11 2 35 10</p>
<p>8 36 11 10 37 14 11 38 15</p>
<p>11 39 15 9 40 12 8 41 11</p>
<p>1 42 1 0 43 4 5 44 7</p>
<p>5 45 7 10 46 16 1 47 1</p>
<p>10 48 16 5 49 7 7 50 9</p>
<p>7 51 9 11 52 17 10 53 16</p>
<p>7 54 18 6 55 19 12 56 20</p>
<p>12 57 20 13 58 21 7 59 18</p>
<p>13 60 21 12 61 20 14 62 22</p>
<p>6 63 19 9 64 23 15 65 24</p>
<p>15 66 24 12 67 20 6 68 19</p>
<p>12 69 20 15 70 24 14 71 22</p>
<p>9 72 23 11 73 25 16 74 26</p>
<p>16 75 26 15 76 24 9 77 23</p>
<p>15 78 24 16 79 26 14 80 22</p>
<p>11 81 25 7 82 18 13 83 21</p>
<p>13 84 21 16 85 26 11 86 25</p>
<p>16 87 26 13 88 21 14 89 22</p>
</polygons>
</mesh>
</geometry>
</library_geometries>
<library_lights>
<light id="SceneAmbient-lib" name="SceneAmbientMesh">
<technique_common>
<ambient>
<color>0.466667 0.466667 0.466667</color>
</ambient>
</technique_common>
</light>
</library_lights>
<library_visual_scenes>
<visual_scene id="RootNode" name="RootNode">
<node id="jav_rev" name="jav_rev">
<matrix sid="matrix">0.028111 -0.000000 -0.000000 0.000000 -0.000000 0.000000 -0.026685 -0.307035 0.000000 0.028111 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
<instance_geometry url="#jav_rev-lib">
<bind_material>
<technique_common>
<instance_material symbol="_7___Default" target="#_7___Default"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#RootNode"/>
</scene>
</COLLADA>