1
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forked from 0ad/0ad
0ad/source/ps/GameSetup
janwas 58360a629c - fix incorrect use of block vs. sector aligned (both offset and length must be block-aligned to allow proper caching)
- use helper functions to reduce occurrences of BLOCK_SIZE and
SECTOR_SIZE
- wmi: provide for shutting it down (gets rid of its two threads); only
initialize if actually needed (costs 200ms)
- ogl_tex: don't complain if there's no gfx_card info (due to not having
used wmi)

This was SVN commit r5572.
2008-01-20 21:52:54 +00:00
..
tests # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
Atlas.cpp remove mmgr and macros that redefine malloc/new/free 2008-01-19 11:33:11 +00:00
Atlas.h # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
CmdLineArgs.cpp # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
CmdLineArgs.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
Config.cpp More Linux build fixes 2008-01-08 00:09:52 +00:00
Config.h Enable overlays other than the pathfinding one when the pathfinding one is hidden. 2007-12-01 18:05:46 +00:00
GameSetup.cpp - fix incorrect use of block vs. sector aligned (both offset and length must be block-aligned to allow proper caching) 2008-01-20 21:52:54 +00:00
GameSetup.h part4: adapt codebase to changes in lib/ 2007-12-20 20:21:45 +00:00