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interfaces
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
tests
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Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
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2010-11-14 19:09:13 +00:00 |
AnimalAI.js
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# Add hunting (animals get killed before gathering meat from them)
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2010-10-06 21:37:55 +00:00 |
Armour.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
Attack.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
Auras.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Builder.js
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# Add repair command.
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2010-08-21 21:53:51 +00:00 |
BuildRestrictions.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Cost.js
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# Population limits.
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2010-08-21 20:43:55 +00:00 |
EndGameManager.js
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# Add victory/defeat conditions, based on patch from fcxSanya.
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2010-10-01 20:51:21 +00:00 |
Formation.js
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Fix formation movement loop when switching from column
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2010-10-15 19:25:17 +00:00 |
Foundation.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
GarrisonHolder.js
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Made garrisoning based on the quantity of units, not the population cost of those units.
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2010-10-24 01:14:34 +00:00 |
GuiInterface.js
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Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
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2010-11-14 19:09:13 +00:00 |
Health.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
Identity.js
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Based selection groups off of a new tag which must contain a valid template name.
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2010-11-13 05:35:40 +00:00 |
Loot.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Looter.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
MotionBall.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Player.js
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# Add resource shuttling.
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2010-11-13 19:15:29 +00:00 |
PlayerManager.js
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Promotion.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
RallyPoint.js
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# Add rally points for newly-trained units, based on patch from evans.
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2010-08-05 10:20:47 +00:00 |
ResourceDropsite.js
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# Add resource shuttling.
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2010-11-13 19:15:29 +00:00 |
ResourceGatherer.js
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Use separate mode when carrying meat.
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2010-11-13 21:39:39 +00:00 |
ResourceSupply.js
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Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
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2010-11-12 18:58:33 +00:00 |
Settlement.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Sound.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Stamina.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
StatisticsTracker.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
StatusBars.js
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Disable rank icons
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2010-10-14 16:25:00 +00:00 |
Timer.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
TrainingQueue.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
UnitAI.js
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Use separate mode when carrying meat.
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2010-11-13 21:39:39 +00:00 |