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Matei
5aba6861ae
Updated entity script to work with traits.promotion.entity.
...
This was SVN commit r4738.
2007-01-05 19:16:11 +00:00
..
art
This was SVN commit r4722.
2006-12-23 20:35:59 +00:00
audio
updated mono ogg assets
2006-07-27 12:53:56 +00:00
entities
Added traits.promotion.entity to unit entities that gain ranks, so that we don't have to use file names to find unit's upper ranks.
2007-01-05 05:36:16 +00:00
fonts
* Increased Optimus font to 14b.
2006-03-10 21:23:39 +00:00
formations
XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities.
2006-08-01 03:29:10 +00:00
gui
Added a hotkey to toggle rendering of territory outlines. (Currently "T").
2006-12-05 02:08:52 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
2006-12-31 06:23:33 +00:00
scripts
Updated entity script to work with traits.promotion.entity.
2007-01-05 19:16:11 +00:00
shaders
- Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees.
2006-10-17 22:34:11 +00:00
technologies
Renamed ore to metal in techs.
2006-10-26 22:00:03 +00:00
temp
This was SVN commit r4414.
2006-09-28 00:46:37 +00:00