This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
5d04d2f9cc
0ad
/
binaries
/
data
/
mods
/
official
/
art
/
actors
History
Wijitmaker
5d04d2f9cc
Cleaned up the weapons
...
This was SVN commit r2168.
2005-04-29 13:30:19 +00:00
..
fauna
Taking out 2 old horse actors that are pointing to animations that have one less tail bone and causing an error
2005-02-13 23:44:04 +00:00
flora
optimizing gaia objects for resources
2005-04-29 13:26:44 +00:00
foliage
clean out the foriage folder - utilizing the randomization - remove broken items (ivy)
2005-04-29 13:27:12 +00:00
geology
optimizing gaia objects for resources
2005-04-29 13:26:44 +00:00
props
Cleaned up the weapons
2005-04-29 13:30:19 +00:00
scenario
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
2005-03-25 23:04:36 +00:00
special
Iberian Structures!
2005-03-26 06:37:43 +00:00
structures
pre-emptive fix for missing props for these 2 roman buildings
2005-04-16 03:00:18 +00:00
units
An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line
2005-04-23 12:12:46 +00:00
object.dtd
Placing contents of system and art packs in version control
2004-11-25 20:00:26 +00:00
test_dude.xml
Fixed support for extra-new actor format. Updated binaries.
2005-03-26 00:22:42 +00:00