vladislavbelov
969112b9c8
Tested By: Freagarach, Langbart Differential Revision: https://code.wildfiregames.com/D3759 This was SVN commit r25152.
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "Vector2D.h"
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#include "maths/Size2D.h"
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CVector2D::CVector2D(const CSize2D& size) : X(size.Width), Y(size.Height)
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{
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}
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bool CVector2D::operator==(const CVector2D& v) const
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{
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return X == v.X && Y == v.Y;
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}
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bool CVector2D::operator!=(const CVector2D& v) const
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{
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return !(*this == v);
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}
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CVector2D CVector2D::operator+(const CSize2D& size) const
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{
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return CVector2D(X + size.Width, Y + size.Height);
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}
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CVector2D CVector2D::operator-(const CSize2D& size) const
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{
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return CVector2D(X - size.Width, Y - size.Height);
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}
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void CVector2D::operator+=(const CSize2D& size)
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{
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X += size.Width;
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Y += size.Height;
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}
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void CVector2D::operator-=(const CSize2D& size)
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{
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X -= size.Width;
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Y -= size.Height;
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}
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