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forked from 0ad/0ad
0ad/source/simulation2/scripting
Ykkrosh 60a9e63c71 # Improved unit animation in new simulation system
Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting

This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
..
EngineScriptConversions.cpp Expose entity template data to GUI 2010-01-25 23:43:58 +00:00
MessageTypeConversions.cpp # Improved unit animation in new simulation system 2010-02-10 19:28:46 +00:00
ScriptComponent.cpp # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ScriptComponent.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00