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0ad/binaries/data/mods/public/simulation/templates/other/fence_long.xml
Mythos_Ruler cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00

50 lines
1.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<Armour>
<Hack>2.0</Hack>
<Pierce>10.0</Pierce>
<Crush>2.0</Crush>
</Armour>
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint>
<Square width="0.8" depth="13.0"/>
<Height>4.0</Height>
</Footprint>
<Health>
<Max>100</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Fence</GenericName>
<SpecificName>Long Wooden Fence</SpecificName>
<History>A split rail wooden fence.</History>
<Icon>gaia/special_fence.png</Icon>
</Identity>
<Loot>
<xp>1</xp>
<food>0</food>
<wood>20</wood>
<stone>0</stone>
<metal>0</metal>
</Loot>
<Minimap>
<Colour r="119" g="82" b="46"/>
</Minimap>
<Obstruction>
<Static width="0.8" depth="13.0"/>
</Obstruction>
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Vision>
<Range>4</Range>
<RetainInFog>true</RetainInFog>
</Vision>
<VisualActor>
<Actor>temp/fence_wood_long_a.xml</Actor>
</VisualActor>
</Entity>