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0ad/binaries/data/mods/public/simulation/templates/other/pyramid_great.xml

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XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_ruins">
<Footprint replace="">
<Square width="62.0" depth="62.0"/>
<Height>10.0</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<GenericName>Pyramid</GenericName>
<SpecificName>Great Pyramid</SpecificName>
<History>A monumental ornamental structure built by the Egyptians of old.</History>
<Icon>gaia/special_pyramid.png</Icon>
</Identity>
<Loot>
<xp>200</xp>
</Loot>
<Obstruction>
<Static width="59.0" depth="59.0"/>
</Obstruction>
<ResourceSupply>
<Amount>10000</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_temple.xml</select>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.6</BarHeight>
<HeightOffset>12.0</HeightOffset>
</StatusBars>
<Vision>
<Range>72</Range>
<RetainInFog>true</RetainInFog>
</Vision>
<VisualActor>
<Actor>special/pyramid.xml</Actor>
</VisualActor>
</Entity>