65 lines
2.0 KiB
C
65 lines
2.0 KiB
C
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* compile-time configuration for the entire project
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*/
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#ifndef INCLUDED_CONFIG
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#define INCLUDED_CONFIG
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// notes:
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// - this file is included in the PCH and thus affects the entire project.
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// to avoid unnecessary full rebuilds, place settings of more limited
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// applicability in config2.h and explicitly include that header.
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// - config macros are always defined; their values (1 or 0) are tested
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// with #if instead of #ifdef. this protects against typos by at least
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// causing a warning if the tested macro is undefined.
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// - allow override via compiler settings by checking #ifndef.
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// pre-compiled headers
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#ifndef CONFIG_ENABLE_PCH
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# define CONFIG_ENABLE_PCH 1 // improve build performance
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#endif
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// frame pointers
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#ifndef CONFIG_OMIT_FP
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# ifdef NDEBUG
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# define CONFIG_OMIT_FP 1 // improve performance
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# else
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# define CONFIG_OMIT_FP 0 // enable use of ia32's fast stack walk
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# endif
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#endif
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// try to prevent any exceptions from being thrown - even by the C++
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// standard library. useful only for performance tests.
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#ifndef CONFIG_DISABLE_EXCEPTIONS
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# define CONFIG_DISABLE_EXCEPTIONS 0
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#endif
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// enable additional debug checks (very slow).
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#ifndef CONFIG_PARANOIA
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# define CONFIG_PARANOIA 0
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#endif
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// final release; disables some safety checks.
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#ifndef CONFIG_FINAL
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# define CONFIG_FINAL 0
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#endif
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#endif // #ifndef INCLUDED_CONFIG
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