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0ad/binaries/data/mods/public/shaders/arb/model_solid_tex.xml
Ykkrosh 59447bce2e Move shaders into appropriate subdirectories.
Delete some obsolete shader files.

This was SVN commit r11424.
2012-04-03 19:45:58 +00:00

15 lines
383 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="arb">
<vertex file="arb/solid_tex.vp">
<uniform if="USE_INSTANCING" name="instancingTransform" loc="0" type="mat4"/>
<stream name="pos"/>
<stream name="uv0"/>
</vertex>
<fragment file="arb/solid_tex.fp">
<uniform name="baseTex" loc="0" type="sampler2D"/>
</fragment>
</program>