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forked from 0ad/0ad
0ad/source/gui/CGUIString.cpp
elexis 1bc6d778bb Delete GUI.h umbrella include following 8d0cb1b954.
Differential Revision: https://code.wildfiregames.com/D2304
Tested on: clang 8.0.1., VS2015, Jenkins
Comments By: Vladislav, Angen, Stan
Tested by: Angen
This was SVN commit r22941.
2019-09-20 13:11:18 +00:00

475 lines
13 KiB
C++

/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "CGUIString.h"
#include "graphics/FontMetrics.h"
#include "gui/CGUI.h"
#include "lib/utf8.h"
#include "ps/CLogger.h"
#include <algorithm>
#include <array>
// List of word delimiter bounds
// The list contains ranges of word delimiters. The odd indexed chars are the start
// of a range, the even are the end of a range. The list must be sorted in INCREASING ORDER
static const int NUM_WORD_DELIMITERS = 4*2;
static const u16 WordDelimiters[NUM_WORD_DELIMITERS] = {
' ' , ' ', // spaces
'-' , '-', // hyphens
0x3000, 0x31FF, // ideographic symbols
0x3400, 0x9FFF
// TODO add unicode blocks of other languages that don't use spaces
};
void CGUIString::SFeedback::Reset()
{
m_Images[Left].clear();
m_Images[Right].clear();
m_TextCalls.clear();
m_SpriteCalls.clear();
m_Size = CSize();
m_NewLine = false;
}
void CGUIString::GenerateTextCall(const CGUI& pGUI, SFeedback& Feedback, CStrIntern DefaultFont, const int& from, const int& to, const bool FirstLine, const IGUIObject* pObject) const
{
// Reset width and height, because they will be determined with incrementation
// or comparisons.
Feedback.Reset();
// Check out which text chunk this is within.
for (const TextChunk& textChunk : m_TextChunks)
{
// Get the area that is overlapped by both the TextChunk and
// by the from/to inputted.
int _from = std::max(from, textChunk.m_From);
int _to = std::min(to, textChunk.m_To);
// If from is larger than to, then they are not overlapping
if (_to == _from && textChunk.m_From == textChunk.m_To)
{
// These should never be able to have more than one tag.
ENSURE(textChunk.m_Tags.size() == 1);
// Icons and images are placed on exactly one position
// in the words-list, and they can be counted twice if placed
// on an edge. But there is always only one logical preference
// that we want. This check filters the unwanted.
// it's in the end of one word, and the icon
// should really belong to the beginning of the next one
if (_to == to && to >= 1 && to < (int)m_RawString.length())
{
if (m_RawString[to-1] == ' ' ||
m_RawString[to-1] == '-' ||
m_RawString[to-1] == '\n')
continue;
}
// This std::string is just a break
if (_from == from && from >= 1)
{
if (m_RawString[from] == '\n' &&
m_RawString[from-1] != '\n' &&
m_RawString[from-1] != ' ' &&
m_RawString[from-1] != '-')
continue;
}
const TextChunk::Tag& tag = textChunk.m_Tags[0];
ENSURE(tag.m_TagType == TextChunk::Tag::TAG_IMGLEFT ||
tag.m_TagType == TextChunk::Tag::TAG_IMGRIGHT ||
tag.m_TagType == TextChunk::Tag::TAG_ICON);
const std::string& path = utf8_from_wstring(tag.m_TagValue);
if (!pGUI.HasIcon(path))
{
if (pObject)
LOGERROR("Trying to use an icon, imgleft or imgright-tag with an undefined icon (\"%s\").", path.c_str());
continue;
}
switch (tag.m_TagType)
{
case TextChunk::Tag::TAG_IMGLEFT:
Feedback.m_Images[SFeedback::Left].push_back(path);
break;
case TextChunk::Tag::TAG_IMGRIGHT:
Feedback.m_Images[SFeedback::Right].push_back(path);
break;
case TextChunk::Tag::TAG_ICON:
{
// We'll need to setup a text-call that will point
// to the icon, this is to be able to iterate
// through the text-calls without having to
// complex the structure virtually for nothing more.
CGUIText::STextCall TextCall;
// Also add it to the sprites being rendered.
CGUIText::SSpriteCall SpriteCall;
// Get Icon from icon database in pGUI
const SGUIIcon& icon = pGUI.GetIcon(path);
const CSize& size = icon.m_Size;
// append width, and make maximum height the height.
Feedback.m_Size.cx += size.cx;
Feedback.m_Size.cy = std::max(Feedback.m_Size.cy, size.cy);
// These are also needed later
TextCall.m_Size = size;
SpriteCall.m_Area = size;
// Handle additional attributes
for (const TextChunk::Tag::TagAttribute& tagAttrib : tag.m_TagAttributes)
{
if (tagAttrib.attrib == L"displace" && !tagAttrib.value.empty())
{
// Displace the sprite
CSize displacement;
// Parse the value
if (!CGUI::ParseString<CSize>(&pGUI, tagAttrib.value, displacement))
LOGERROR("Error parsing 'displace' value for tag [ICON]");
else
SpriteCall.m_Area += displacement;
}
else if (tagAttrib.attrib == L"tooltip")
SpriteCall.m_Tooltip = tagAttrib.value;
else if (tagAttrib.attrib == L"tooltip_style")
SpriteCall.m_TooltipStyle = tagAttrib.value;
}
SpriteCall.m_Sprite = icon.m_SpriteName;
SpriteCall.m_CellID = icon.m_CellID;
// Add sprite call
Feedback.m_SpriteCalls.push_back(std::move(SpriteCall));
// Finalize text call
TextCall.m_pSpriteCall = &Feedback.m_SpriteCalls.back();
// Add text call
Feedback.m_TextCalls.emplace_back(std::move(TextCall));
break;
}
NODEFAULT;
}
}
else if (_to > _from && !Feedback.m_NewLine)
{
CGUIText::STextCall TextCall;
// Set defaults
TextCall.m_Font = DefaultFont;
TextCall.m_UseCustomColor = false;
TextCall.m_String = m_RawString.substr(_from, _to-_from);
// Go through tags and apply changes.
for (const TextChunk::Tag& tag : textChunk.m_Tags)
{
switch (tag.m_TagType)
{
case TextChunk::Tag::TAG_COLOR:
TextCall.m_UseCustomColor = true;
if (!CGUI::ParseString<CGUIColor>(&pGUI, tag.m_TagValue, TextCall.m_Color) && pObject)
LOGERROR("Error parsing the value of a [color]-tag in GUI text when reading object \"%s\".", pObject->GetPresentableName().c_str());
break;
case TextChunk::Tag::TAG_FONT:
// TODO Gee: (2004-08-15) Check if Font exists?
TextCall.m_Font = CStrIntern(utf8_from_wstring(tag.m_TagValue));
break;
default:
LOGERROR("Encountered unexpected tag applied to text");
break;
}
}
// Calculate the size of the font
CSize size;
int cx, cy;
CFontMetrics font (TextCall.m_Font);
font.CalculateStringSize(TextCall.m_String.c_str(), cx, cy);
// For anything other than the first line, the line spacing
// needs to be considered rather than just the height of the text
if (!FirstLine)
cy = font.GetLineSpacing();
size.cx = (float)cx;
size.cy = (float)cy;
// Append width, and make maximum height the height.
Feedback.m_Size.cx += size.cx;
Feedback.m_Size.cy = std::max(Feedback.m_Size.cy, size.cy);
// These are also needed later
TextCall.m_Size = size;
if (!TextCall.m_String.empty() && TextCall.m_String[0] == '\n')
Feedback.m_NewLine = true;
// Add text-chunk
Feedback.m_TextCalls.emplace_back(std::move(TextCall));
}
}
}
bool CGUIString::TextChunk::Tag::SetTagType(const CStrW& tagtype)
{
TagType t = GetTagType(tagtype);
if (t == TAG_INVALID)
return false;
m_TagType = t;
return true;
}
CGUIString::TextChunk::Tag::TagType CGUIString::TextChunk::Tag::GetTagType(const CStrW& tagtype) const
{
if (tagtype == L"color")
return TAG_COLOR;
if (tagtype == L"font")
return TAG_FONT;
if (tagtype == L"icon")
return TAG_ICON;
if (tagtype == L"imgleft")
return TAG_IMGLEFT;
if (tagtype == L"imgright")
return TAG_IMGRIGHT;
return TAG_INVALID;
}
void CGUIString::SetValue(const CStrW& str)
{
m_OriginalString = str;
m_TextChunks.clear();
m_Words.clear();
m_RawString.clear();
// Current Text Chunk
CGUIString::TextChunk CurrentTextChunk;
CurrentTextChunk.m_From = 0;
int l = str.length();
int rawpos = 0;
CStrW tag;
std::vector<CStrW> tags;
bool closing = false;
for (int p = 0; p < l; ++p)
{
TextChunk::Tag tag_;
switch (str[p])
{
case L'[':
CurrentTextChunk.m_To = rawpos;
// Add the current chunks if it is not empty
if (CurrentTextChunk.m_From != rawpos)
m_TextChunks.push_back(CurrentTextChunk);
CurrentTextChunk.m_From = rawpos;
closing = false;
if (++p == l)
{
LOGERROR("Partial tag at end of string '%s'", utf8_from_wstring(str));
break;
}
if (str[p] == L'/')
{
closing = true;
if (tags.empty())
{
LOGERROR("Encountered closing tag without having any open tags. At %d in '%s'", p, utf8_from_wstring(str));
break;
}
if (++p == l)
{
LOGERROR("Partial closing tag at end of string '%s'", utf8_from_wstring(str));
break;
}
}
tag.clear();
// Parse tag
for (; p < l && str[p] != L']'; ++p)
{
CStrW name, param;
switch (str[p])
{
case L' ':
if (closing) // We still parse them to make error handling cleaner
LOGERROR("Closing tags do not support parameters (at pos %d '%s')", p, utf8_from_wstring(str));
// parse something="something else"
for (++p; p < l && str[p] != L'='; ++p)
name.push_back(str[p]);
if (p == l)
{
LOGERROR("Parameter without value at pos %d '%s'", p, utf8_from_wstring(str));
break;
}
FALLTHROUGH;
case L'=':
// parse a quoted parameter
if (closing) // We still parse them to make error handling cleaner
LOGERROR("Closing tags do not support parameters (at pos %d '%s')", p, utf8_from_wstring(str));
if (++p == l)
{
LOGERROR("Expected parameter, got end of string '%s'", utf8_from_wstring(str));
break;
}
if (str[p] != L'"')
{
LOGERROR("Unquoted parameters are not supported (at pos %d '%s')", p, utf8_from_wstring(str));
break;
}
for (++p; p < l && str[p] != L'"'; ++p)
{
switch (str[p])
{
case L'\\':
if (++p == l)
{
LOGERROR("Escape character at end of string '%s'", utf8_from_wstring(str));
break;
}
// NOTE: We do not support \n in tag parameters
FALLTHROUGH;
default:
param.push_back(str[p]);
}
}
if (!name.empty())
{
TextChunk::Tag::TagAttribute a = {name, param};
tag_.m_TagAttributes.push_back(a);
}
else
tag_.m_TagValue = param;
break;
default:
tag.push_back(str[p]);
break;
}
}
if (!tag_.SetTagType(tag))
{
LOGERROR("Invalid tag '%s' at %d in '%s'", utf8_from_wstring(tag), p, utf8_from_wstring(str));
break;
}
if (!closing)
{
if (tag_.m_TagType == TextChunk::Tag::TAG_IMGRIGHT
|| tag_.m_TagType == TextChunk::Tag::TAG_IMGLEFT
|| tag_.m_TagType == TextChunk::Tag::TAG_ICON)
{
TextChunk FreshTextChunk = { rawpos, rawpos };
FreshTextChunk.m_Tags.push_back(tag_);
m_TextChunks.push_back(FreshTextChunk);
}
else
{
tags.push_back(tag);
CurrentTextChunk.m_Tags.push_back(tag_);
}
}
else
{
if (tag != tags.back())
{
LOGERROR("Closing tag '%s' does not match last opened tag '%s' at %d in '%s'", utf8_from_wstring(tag), utf8_from_wstring(tags.back()), p, utf8_from_wstring(str));
break;
}
tags.pop_back();
CurrentTextChunk.m_Tags.pop_back();
}
break;
case L'\\':
if (++p == l)
{
LOGERROR("Escape character at end of string '%s'", utf8_from_wstring(str));
break;
}
if (str[p] == L'n')
{
++rawpos;
m_RawString.push_back(L'\n');
break;
}
FALLTHROUGH;
default:
++rawpos;
m_RawString.push_back(str[p]);
break;
}
}
// Add the chunk after the last tag
if (CurrentTextChunk.m_From != rawpos)
{
CurrentTextChunk.m_To = rawpos;
m_TextChunks.push_back(CurrentTextChunk);
}
// Add a delimiter at start and at end, it helps when
// processing later, because we don't have make exceptions for
// those cases.
m_Words.push_back(0);
// Add word boundaries in increasing order
for (u32 i = 0; i < m_RawString.length(); ++i)
{
wchar_t c = m_RawString[i];
if (c == '\n')
{
m_Words.push_back((int)i);
m_Words.push_back((int)i+1);
continue;
}
for (int n = 0; n < NUM_WORD_DELIMITERS; n += 2)
{
if (c <= WordDelimiters[n+1])
{
if (c >= WordDelimiters[n])
m_Words.push_back((int)i+1);
// assume the WordDelimiters list is stored in increasing order
break;
}
}
}
m_Words.push_back((int)m_RawString.length());
// Remove duplicates (only if larger than 2)
if (m_Words.size() <= 2)
return;
m_Words.erase(std::unique(m_Words.begin(), m_Words.end()), m_Words.end());
}