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0ad/binaries/data/mods/public/simulation/templates/template_structure_special.xml
2011-12-15 04:24:24 +00:00

46 lines
1.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Cost>
<BuildTime>200</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>200</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint>
<Square width="24.0" depth="24.0"/>
<Height>8.0</Height>
</Footprint>
<GarrisonHolder>
<Max>5</Max>
<EjectHealth>0.1</EjectHealth>
<List datatype="tokens">Support Infantry Cavalry</List>
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
<Health>
<Max>2000</Max>
</Health>
<Identity>
<GenericName>Special Building</GenericName>
<Tooltip>This is a special building unique to a particular civilisation.</Tooltip>
<Classes datatype="tokens">City</Classes>
<Icon>.png</Icon>
</Identity>
<Obstruction>
<Static width="24.0" depth="24.0"/>
</Obstruction>
<TerritoryInfluence>
<Root>false</Root>
<Radius>38</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<VisualActor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>