olsner
777f06143d
- Connecting client(s) to a server and giving orders to a shared set of entities now works - Yeah! - Removed thread sync from CNetServer This was SVN commit r1180.
454 lines
12 KiB
C++
Executable File
454 lines
12 KiB
C++
Executable File
#include "precompiled.h"
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#include "ScriptGlue.h"
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#include "CLogger.h"
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#include "CConsole.h"
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#include "CStr.h"
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#include "EntityHandles.h"
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#include "Entity.h"
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#include "EntityManager.h"
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#include "BaseEntityCollection.h"
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#include "Scheduler.h"
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#include "Game.h"
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#include "Network/Server.h"
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#include "Network/Client.h"
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#include "ps/i18n.h"
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#include "scripting/JSInterface_Entity.h"
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#include "scripting/JSInterface_BaseEntity.h"
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#include "scripting/JSInterface_Vector3D.h"
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#include "gui/scripting/JSInterface_IGUIObject.h"
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#include "scripting/JSInterface_Selection.h"
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#include "scripting/JSInterface_Camera.h"
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#include "scripting/JSInterface_Console.h"
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extern CConsole* g_Console;
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// Parameters for the table are:
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// 0: The name the function will be called as from script
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// 1: The function which will be called
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// 2: The number of arguments this function expects
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// 3: Flags (deprecated, always zero)
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// 4: Extra (reserved for future use, always zero)
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JSFunctionSpec ScriptFunctionTable[] =
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{
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{"writeLog", WriteLog, 1, 0, 0},
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{"writeConsole", JSI_Console::writeConsole, 1, 0, 0 }, // Keep this variant available for now.
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{"getEntityByHandle", getEntityByHandle, 1, 0, 0 },
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{"getEntityTemplate", getEntityTemplate, 1, 0, 0 },
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{"setTimeout", setTimeout, 2, 0, 0 },
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{"setInterval", setInterval, 2, 0, 0 },
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{"cancelInterval", cancelInterval, 0, 0, 0 },
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{"getGUIObjectByName", JSI_IGUIObject::getByName, 1, 0, 0 },
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{"getGlobal", getGlobal, 0, 0, 0 },
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{"getGUIGlobal", getGUIGlobal, 0, 0, 0 },
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{"setCursor", setCursor, 1, 0, 0 },
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{"startGame", startGame, 0, 0, 0 },
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{"endGame", endGame, 0, 0, 0 },
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{"joinGame", joinGame, 0, 0, 0 },
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{"startServer", startServer, 0, 0, 0 },
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{"loadLanguage", loadLanguage, 1, 0, 0 },
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{"getLanguageID", getLanguageID, 0, 0, 0 },
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{"getFPS", getFPS, 0, 0, 0 },
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{"buildTime", buildTime, 0, 0, 0 },
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{"exit", exitProgram, 0, 0, 0 },
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{"crash", crash, 0, 0, 0 },
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{"_mem", js_mem, 0, 0, 0 }, // Intentionally undocumented
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{0, 0, 0, 0, 0},
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};
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enum ScriptGlobalTinyIDs
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{
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GLOBAL_SELECTION,
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GLOBAL_GROUPSARRAY,
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GLOBAL_CAMERA,
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GLOBAL_CONSOLE,
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};
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JSPropertySpec ScriptGlobalTable[] =
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{
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{ "selection", GLOBAL_SELECTION, JSPROP_PERMANENT, JSI_Selection::getSelection, JSI_Selection::setSelection },
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{ "groups", GLOBAL_GROUPSARRAY, JSPROP_PERMANENT, JSI_Selection::getGroups, JSI_Selection::setGroups },
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{ "camera", GLOBAL_CAMERA, JSPROP_PERMANENT, JSI_Camera::getCamera, JSI_Camera::setCamera },
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{ "console", GLOBAL_CONSOLE, JSPROP_PERMANENT | JSPROP_READONLY, JSI_Console::getConsole, NULL },
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{ 0, 0, 0, 0, 0 },
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};
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// Allow scripts to output to the global log file
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JSBool WriteLog(JSContext* context, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* UNUSEDPARAM(rval))
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{
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if (argc < 1)
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return JS_FALSE;
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CStr logMessage;
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for (int i = 0; i < (int)argc; i++)
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{
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try
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{
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CStr arg = g_ScriptingHost.ValueToString( argv[i] );
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logMessage += arg;
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}
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catch( PSERROR_Scripting_ConversionFailed )
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{
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// Do nothing.
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}
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}
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// We should perhaps unicodify (?) the logger at some point.
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LOG( NORMAL, "script", logMessage );
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return JS_TRUE;
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}
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JSBool getEntityByHandle( JSContext* context, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval )
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{
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assert( argc >= 1 );
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i32 handle;
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try
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{
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handle = g_ScriptingHost.ValueToInt( argv[0] );
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}
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catch( PSERROR_Scripting_ConversionFailed )
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{
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*rval = JSVAL_NULL;
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JS_ReportError( context, "Invalid handle" );
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return( JS_TRUE );
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}
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HEntity* v = g_EntityManager.getByHandle( (u16)handle );
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if( !v )
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{
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JS_ReportError( context, "No entity occupying handle: %d", handle );
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*rval = JSVAL_NULL;
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return( JS_TRUE );
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}
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JSObject* entity = JS_NewObject( context, &JSI_Entity::JSI_class, NULL, NULL );
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JS_SetPrivate( context, entity, v );
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*rval = OBJECT_TO_JSVAL( entity );
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return( JS_TRUE );
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}
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JSBool getEntityTemplate( JSContext* context, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval )
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{
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assert( argc >= 1 );
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CStrW templateName;
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try
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{
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templateName = g_ScriptingHost.ValueToUCString( argv[0] );
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}
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catch( PSERROR_Scripting_ConversionFailed )
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{
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*rval = JSVAL_NULL;
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JS_ReportError( context, "Invalid template identifier" );
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return( JS_TRUE );
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}
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CBaseEntity* v = g_EntityTemplateCollection.getTemplate( templateName );
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if( !v )
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{
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*rval = JSVAL_NULL;
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JS_ReportError( context, "No such template: %ls", (const wchar_t*)templateName );
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return( JS_TRUE );
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}
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JSObject* baseEntity = JS_NewObject( context, &JSI_BaseEntity::JSI_class, NULL, NULL );
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JS_SetPrivate( context, baseEntity, v );
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*rval = OBJECT_TO_JSVAL( baseEntity );
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return( JS_TRUE );
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}
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JSBool setTimeout( JSContext* context, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* UNUSEDPARAM(rval) )
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{
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assert( argc >= 2 );
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size_t delay;
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try
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{
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delay = g_ScriptingHost.ValueToInt( argv[1] );
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}
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catch( ... )
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{
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JS_ReportError( context, "Invalid timer parameters" );
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return( JS_TRUE );
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}
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switch( JS_TypeOfValue( context, argv[0] ) )
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{
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case JSTYPE_STRING:
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{
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CStrW fragment = g_ScriptingHost.ValueToUCString( argv[0] );
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g_Scheduler.pushTime( delay, fragment, JS_GetScopeChain( context ) );
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return( JS_TRUE );
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}
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case JSTYPE_FUNCTION:
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{
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JSFunction* fn = JS_ValueToFunction( context, argv[0] );
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g_Scheduler.pushTime( delay, fn, JS_GetScopeChain( context ) );
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return( JS_TRUE );
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}
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default:
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JS_ReportError( context, "Invalid timer script" );
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return( JS_TRUE );
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}
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}
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JSBool setInterval( JSContext* context, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* UNUSEDPARAM(rval) )
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{
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assert( argc >= 2 );
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size_t first, interval;
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try
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{
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first = g_ScriptingHost.ValueToInt( argv[1] );
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if( argc == 3 )
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{
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// toDo, first, interval
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interval = g_ScriptingHost.ValueToInt( argv[2] );
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}
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else
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{
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// toDo, interval (first = interval)
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interval = first;
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}
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}
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catch( ... )
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{
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JS_ReportError( context, "Invalid timer parameters" );
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return( JS_TRUE );
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}
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switch( JS_TypeOfValue( context, argv[0] ) )
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{
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case JSTYPE_STRING:
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{
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CStrW fragment = g_ScriptingHost.ValueToUCString( argv[0] );
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g_Scheduler.pushInterval( first, interval, fragment, JS_GetScopeChain( context ) );
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return( JS_TRUE );
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}
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case JSTYPE_FUNCTION:
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{
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JSFunction* fn = JS_ValueToFunction( context, argv[0] );
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g_Scheduler.pushInterval( first, interval, fn, JS_GetScopeChain( context ) );
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return( JS_TRUE );
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}
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default:
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JS_ReportError( context, "Invalid timer script" );
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return( JS_TRUE );
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}
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}
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JSBool cancelInterval( JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* UNUSEDPARAM(rval) )
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{
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g_Scheduler.m_abortInterval = true;
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return( JS_TRUE );
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}
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JSBool getGUIGlobal( JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* rval )
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{
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*rval = OBJECT_TO_JSVAL( g_GUI.GetScriptObject() );
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return( JS_TRUE );
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}
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JSBool getGlobal( JSContext* UNUSEDPARAM(context), JSObject* globalObject, unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* rval )
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{
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*rval = OBJECT_TO_JSVAL( globalObject );
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return( JS_TRUE );
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}
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extern CStr g_CursorName; // from main.cpp
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JSBool setCursor(JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* UNUSEDPARAM(rval))
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{
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if (argc != 1)
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{
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assert(! "Invalid parameter count to setCursor");
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return JS_FALSE;
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}
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g_CursorName = g_ScriptingHost.ValueToString(argv[0]);
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return JS_TRUE;
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}
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// Some globals from main.cpp
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extern void CreateGame();
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extern CGameAttributes g_GameAttributes;
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JSBool startServer(JSContext* cx, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval)
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{
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CSocketAddress listenAddress;
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if (argc == 0)
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{
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CNetServer::GetDefaultListenAddress(listenAddress);
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}
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if (argc == 1)
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{
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listenAddress=CSocketAddress(g_ScriptingHost.ValueToInt(argv[0]), IPv4);
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}
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g_Game=new CGame();
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g_NetServer=new CNetServer(&g_NetServerAttributes, g_Game, &g_GameAttributes);
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PS_RESULT res=g_NetServer->Bind(listenAddress);
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if (res != PS_OK)
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{
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LOG(ERROR, "startServer: Bind error: %s", res);
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*rval = BOOLEAN_TO_JSVAL(JS_FALSE);
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return JS_TRUE;
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}
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*rval = BOOLEAN_TO_JSVAL(JS_TRUE);
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return JS_TRUE;
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}
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// More from main.cpp
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extern void StartGame();
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JSBool joinGame(JSContext* cx, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval)
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{
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CStrW username;
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CStr password;
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CStr connectHostName;
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int connectPort=PS_DEFAULT_PORT;
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if (argc >= 2) // One arg; hostname and default port
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{
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username=g_ScriptingHost.ValueToUCString(argv[0]);
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password="";
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connectHostName=g_ScriptingHost.ValueToString(argv[1]);
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}
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else
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return JS_FALSE;
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if (argc == 3)
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{
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connectPort=g_ScriptingHost.ValueToInt(argv[2]);
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}
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if (g_Game)
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{
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return JS_FALSE;
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}
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g_Game=new CGame();
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g_NetClient=new CNetClient(g_Game, &g_GameAttributes);
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g_NetClient->SetLoginInfo(username, password);
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PS_RESULT res=g_NetClient->BeginConnect(connectHostName.c_str(), connectPort);
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if (res != PS_OK)
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{
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LOG(ERROR, "joinGame: BeginConnect error: %s", res);
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*rval=BOOLEAN_TO_JSVAL(JS_FALSE);
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}
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else
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*rval=BOOLEAN_TO_JSVAL(JS_TRUE);
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return JS_TRUE;
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}
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JSBool startGame(JSContext* cx, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval)
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{
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if (argc != 0)
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{
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return JS_FALSE;
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}
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if (g_NetServer)
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g_NetServer->StartGame();
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else if (g_NetClient) // startGame is invalid on joined games; do nothing and return an error
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return JS_FALSE;
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else
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{
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g_Game=new CGame();
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g_Game->StartGame(&g_GameAttributes);
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}
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*rval=BOOLEAN_TO_JSVAL(JS_TRUE);
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return JS_TRUE;
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}
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extern void EndGame();
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JSBool endGame(JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* UNUSEDPARAM(rval))
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{
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EndGame();
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return JS_TRUE;
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}
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JSBool loadLanguage(JSContext* cx, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval)
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{
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if (argc != 1)
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{
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JS_ReportError(cx, "loadLanguage: needs 1 parameter");
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return JS_FALSE;
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}
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CStr lang = g_ScriptingHost.ValueToString(argv[0]);
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I18n::LoadLanguage(lang);
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return JS_TRUE;
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}
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JSBool getLanguageID(JSContext* cx, JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* rval)
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{
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JSString* s = JS_NewStringCopyZ(cx, I18n::CurrentLanguageName());
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if (!s)
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{
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JS_ReportError(cx, "Error creating string");
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return JS_FALSE;
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}
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*rval = STRING_TO_JSVAL(s);
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return JS_TRUE;
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}
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extern "C" extern int fps;
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JSBool getFPS(JSContext* UNUSEDPARAM(cx), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* rval)
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{
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*rval = INT_TO_JSVAL(fps);
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return JS_TRUE;
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}
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JSBool buildTime(JSContext* context, JSObject* UNUSEDPARAM(globalObject), unsigned int argc, jsval* argv, jsval* rval)
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{
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if (argc > 1)
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{
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JS_ReportError(context, "buildTime: needs 0 or 1 parameter");
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return JS_FALSE;
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}
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// buildTime( ) = "date time"
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// buildTime(0) = "date"
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// buildTime(1) = "time"
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JSString* s = JS_NewStringCopyZ(context,
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argc && argv[0]==JSVAL_ONE ? __TIME__
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: argc ? __DATE__
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: __DATE__" "__TIME__
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);
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*rval = STRING_TO_JSVAL(s);
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return JS_TRUE;
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}
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extern void kill_mainloop(); // from main.cpp
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JSBool exitProgram(JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* UNUSEDPARAM(rval))
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{
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kill_mainloop();
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return JS_TRUE;
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}
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JSBool crash(JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* UNUSEDPARAM(rval))
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{
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MICROLOG(L"Crashing at user's request.");
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uintptr_t ptr = 0xDEADC0DE; // oh dear, might this be an invalid pointer?
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return *(JSBool*) ptr;
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}
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JSBool js_mem(JSContext* UNUSEDPARAM(context), JSObject* UNUSEDPARAM(globalObject), unsigned int UNUSEDPARAM(argc), jsval* UNUSEDPARAM(argv), jsval* UNUSEDPARAM(rval))
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{
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#ifdef _WIN32
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int left, total;
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extern int GetVRAMInfo(int&, int&);
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if (GetVRAMInfo(left, total))
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g_Console->InsertMessage(L"VRAM: used %d, total %d, free %d", total-left, total, left);
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else
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g_Console->InsertMessage(L"VRAM: failed to detect");
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#else
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g_Console->InsertMessage(L"VRAM: [not available on non-Windows]");
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#endif
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return JS_TRUE;
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}
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