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Pureon
77ead59320
New Roman fortress model and struct_2 texture by Enrique
...
This was SVN commit r10889.
2012-01-08 16:03:42 +00:00
..
art
New Roman fortress model and struct_2 texture by Enrique
2012-01-08 16:03:42 +00:00
audio
Animated Roman ballista siege weapon with delayed attack sounds.
2012-01-08 01:59:59 +00:00
civs
This was SVN commit r10753.
2011-12-17 20:34:41 +00:00
fonts
Regenerate font textures
2011-12-22 22:47:47 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Updated hotkey list in the in-game manual
2012-01-05 13:57:58 +00:00
hwdetect
Disable shaders on SiS Mirage 3 for compatibility.
Fixes
#964
.
2011-11-11 01:03:32 +00:00
maps
Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
2012-01-05 22:09:53 +00:00
shaders
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
simulation
Took away the garrison element for the outpost.
2012-01-08 12:37:22 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00