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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components/interfaces/GarrisonHolder.js

7 lines
246 B
JavaScript

Engine.RegisterInterface("GarrisonHolder");
// Message of the form { } (use GetEntities if you want the current details),
// sent to the current entity whenever the garrisoned units change.
Engine.RegisterMessageType("GarrisonedUnitsChanged");