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0ad/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml

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XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_house">
<BuildRestrictions>
<Territory>own neutral enemy</Territory>
</BuildRestrictions>
<Cost>
<BuildTime>30</BuildTime>
<Resources>
<wood>50</wood>
</Resources>
</Cost>
<Footprint>
<Square width="11.0" depth="11.0"/>
<Height>5.0</Height>
</Footprint>
<GarrisonHolder>
<Max>5</Max>
<EjectHealth>0.1</EjectHealth>
<List datatype="tokens">Support Infantry</List>
<BuffHeal>0</BuffHeal>
<LoadingRange>2</LoadingRange>
</GarrisonHolder>
<Health>
<Max>180</Max>
</Health>
<Identity>
<Civ>rome</Civ>
<GenericName>Tent</GenericName>
<SpecificName>Tabernāculum</SpecificName>
<Tooltip>A temporary shelter for soldiers. +5 population bonus.</Tooltip>
</Identity>
<Obstruction>
<Static width="8.0" depth="8.0"/>
</Obstruction>
<TerritoryDecay>
<HealthDecayRate>1</HealthDecayRate>
</TerritoryDecay>
<TerritoryInfluence disable=""/>
<VisualActor>
<Actor>props/structures/romans/rome_tent.xml</Actor>
</VisualActor>
</Entity>