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0ad/binaries/data/mods/public/maps/random/lake.json

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JSON

{
"settings" : {
"Name" : "Lake",
"Script" : "lake.js",
"Description" : "Players start around a lake in the center of the map",
"BaseTerrain" : ["medit_sea_depths"],
"BaseHeight" : 3,
"CircularMap" : false,
"XXXXXX" : "Optionally define other things here, like we would for a scenario"
}
}