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forked from 0ad/0ad
0ad/source/gui/CChart.h
2017-05-01 14:28:22 +00:00

71 lines
1.5 KiB
C++

/* Copyright (C) 2017 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_CCHART
#define INCLUDED_CCHART
#include "GUI.h"
#include "graphics/Color.h"
#include "maths/Vector2D.h"
#include <vector>
struct CChartData
{
CColor m_Color;
std::vector<CVector2D> m_Points;
};
/**
* Chart for a data visualization as lines or points
*
* @see IGUIObject
*/
class CChart : public IGUIObject
{
GUI_OBJECT(CChart)
public:
CChart();
virtual ~CChart();
protected:
/**
* @see IGUIObject#HandleMessage()
*/
virtual void HandleMessage(SGUIMessage& Message);
/**
* Draws the Chart
*/
virtual void Draw();
virtual CRect GetChartRect() const;
void UpdateSeries();
std::vector<CChartData> m_Series;
private:
/**
* Helper function
*/
void DrawLine(const CShaderProgramPtr& shader, const CColor& color, const std::vector<float>& vertices) const;
};
#endif // INCLUDED_CCHART