1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-03-18 18:40:27 +00:00
..
art Minor changes. 2012-03-18 14:47:13 +00:00
audio This was SVN commit r11304. 2012-03-10 15:03:09 +00:00
civs Roman army tents. Try out Oasis IX. :) 2012-03-17 02:42:02 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
globalscripts Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions. 2012-03-18 18:40:27 +00:00
gui Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running). 2012-03-14 00:23:28 +00:00
hwdetect Report timer_Resolution via hwdetect 2012-01-22 13:49:09 +00:00
maps Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions. 2012-03-18 18:40:27 +00:00
shaders Fix GLSL terrain. 2012-02-25 17:47:41 +00:00
simulation Minor changes. 2012-03-18 14:47:13 +00:00
technologies This was SVN commit r11003. 2012-02-02 01:50:37 +00:00