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forked from 0ad/0ad
0ad/binaries/data/mods/public/entities/template_unit_super_cavalry.xml

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1.6 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_super">
<Traits>
<Id>
<Generic>Super Cavalry</Generic>
<Icon_Cell>43</Icon_Cell>
<Classes>Organic, Mounted</Classes>
</Id>
<Creation>
<Resource>
<Food>150</Food>
<Wood>0</Wood>
<Stone>0</Stone>
<Metal>0</Metal>
</Resource>
</Creation>
<Footprint>
<Radius>1.2</Radius>
<Height>5.0</Height>
</Footprint>
<Auras>
<Trample>
<Radius>3</Radius>
<Speed>500</Speed>
<Duration>3</Duration>
<Crush>15.0</Crush>
<Hack>10.0</Hack>
<Pierce>0.0</Pierce>
<r>1.0</r>
<g>0.1</g>
<b>0.2</b>
<a>0.1</a>
</Trample>
</Auras>
<Armour>
<Hack>7.0</Hack>
<Pierce>8.0</Pierce>
<Crush>14.0</Crush>
</Armour>
<Health>
<Max>200</Max>
</Health>
<Population>
<Rem>2</Rem>
</Population>
<Vision>
<Los>15</Los>
</Vision>
<Stamina>
<Max>1200</Max>
</Stamina>
</Traits>
<Actions>
<Attack>
<Melee>
<Hack>35.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.8</Range>
<Speed>1000</Speed>
</Melee>
<Charge>
<Hack>105.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.8</Range>
<Speed>1000</Speed>
</Charge>
</Attack>
<Move>
<Speed>8.0</Speed>
<TurningRadius>4.0</TurningRadius>
<Run>
<Speed>23.0</Speed>
<Range>1000.0</Range>
<RangeMin>10.0</RangeMin>
</Run>
</Move>
</Actions>
<SoundGroups>
<Death>audio/actor/fauna/death/death_horse.xml</Death>
</SoundGroups>
</Entity>