janwas
7d82d87ce8
replace ONCE with direct calls to ScriptingInit in simulation/network code as well. note: GameSetup is now responsible for calling ServerSession's init instead of Server doing it added simulation/scripting with a module that takes care of all scripting init (reduces CCD) This was SVN commit r5883. |
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tests | ||
Atlas.cpp | ||
Atlas.h | ||
CmdLineArgs.cpp | ||
CmdLineArgs.h | ||
Config.cpp | ||
Config.h | ||
GameSetup.cpp | ||
GameSetup.h |