..
AlphaMapCalculator.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
AlphaMapCalculator.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
BlendShapes.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
FixedFunctionModelRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
FixedFunctionModelRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
HWLightingModelRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
HWLightingModelRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
InstancingModelRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
InstancingModelRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
ModelRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
ModelRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
ModelVertexRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
PatchRData.cpp
Premake: include precompiled.h in the project; set up dependencies for Atlas projects.
2006-06-09 16:44:16 +00:00
PatchRData.h
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
PlayerRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
PlayerRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
Renderer.cpp
# housekeeping
2006-07-20 14:37:58 +00:00
Renderer.h
# housekeeping
2006-07-20 14:37:58 +00:00
RenderModifiers.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
RenderModifiers.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
RenderPathVertexShader.cpp
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
RenderPathVertexShader.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ShadowMap.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
ShadowMap.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
SkyManager.cpp
# housekeeping
2006-07-20 14:37:58 +00:00
SkyManager.h
# housekeeping
2006-07-20 14:37:58 +00:00
TerrainOverlay.cpp
svn:ignore auto-generated test .cpp files.
2006-07-12 14:49:10 +00:00
TerrainOverlay.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
TerrainRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
TerrainRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
TransparencyRenderer.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
TransparencyRenderer.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
VertexArray.cpp
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
VertexArray.h
g_keys[] has been made redundant by SDL's key array; use SDL_GetKeyState instead to get address of new keys array
2005-10-31 16:26:51 +00:00
VertexBuffer.cpp
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
VertexBuffer.h
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
VertexBufferManager.cpp
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
VertexBufferManager.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
WaterManager.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
WaterManager.h
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00