Yves
fd3d335265
Fixes random crashes on Windows due to differences of STL types on the binary level between different static libraries. The differences are caused by the definition of _HAS_ITERATOR_DEBUGGING and _SECURE_SCL in lib/precompiled.h. All our engine static libs use precompiled headers but we didn't use them for tinygettext because they aren't needed (except for these two defines). I've decided to add precompiled headers to tinygettext too instead of just copying these defines. That should cause less headaches in the future. This was SVN commit r14983.
19 lines
762 B
C
19 lines
762 B
C
/* Copyright (C) 2014 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/precompiled.h" // common precompiled header
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