1
0
forked from 0ad/0ad
0ad/source/simulation2/serialization
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
..
BinarySerializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
BinarySerializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
DebugSerializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
DebugSerializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
HashSerializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
HashSerializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
IDeserializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
IDeserializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ISerializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ISerializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
SerializedScriptTypes.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
StdDeserializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
StdDeserializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
StdSerializer.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
StdSerializer.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00