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forked from 0ad/0ad
0ad/source/lib/file/file_system_util.h
janwas a859562ea7 improvements and fixes:
- properly differentiate between buffer/offset alignment and length
alignment (relevant since block size has been increased to 256k)
- use VfsPath for most game paths instead of CStr
- clean up timer interface and implementation
- self-tests no longer crash
- file_cache.cpp: fix for the case where allocation fails (prevent
deleter from seeing a null pointer)
- allocators: move all shared_ptr-related stuff to its own component;
add DummySharedPtr
- codec: disable checksums (important for performance at work)
- File: made into an interface class to avoid export problems. not
entirely sure about this..
- vfs_path.h, path.h, os_path.h: proper fix for using
fs::change_extension and similar utility functions with derivatives of
basic_path
- lib_api: automatically link against import lib if building lib/ as a
DLL
- path_util: remove unused functions (this component is deprecated)
- compiler.h: add INLINE
- Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test
(should do this mostly everywhere rather than have one singleton g_VFS)

This was SVN commit r5537.
2008-01-07 20:03:19 +00:00

68 lines
2.3 KiB
C

/**
* =========================================================================
* File : file_system_util.h
* Project : 0 A.D.
* Description : helper functions for directory access
* =========================================================================
*/
// license: GPL; see lib/license.txt
#ifndef INCLUDED_FILE_SYSTEM_UTIL
#define INCLUDED_FILE_SYSTEM_UTIL
#include "lib/file/vfs/vfs.h"
extern void fs_SortFiles(FileInfos& files);
extern void fs_SortDirectories(DirectoryNames& directories);
extern LibError fs_GetPathnames(PIVFS fs, const VfsPath& path, const char* filter, VfsPaths& pathnames);
/**
* called for files in a directory.
*
* @param pathname full pathname (since FileInfo only gives the name).
* @param fileInfo file information
* @param cbData user-specified context
* @return INFO::CB_CONTINUE on success; any other value will immediately
* be returned to the caller (no more calls will be forthcoming).
*
* CAVEAT: pathname and fileInfo are only valid until the function
* returns!
**/
typedef LibError (*FileCallback)(const VfsPath& pathname, const FileInfo& fileInfo, const uintptr_t cbData);
enum DirFlags
{
DIR_RECURSIVE = 1
};
/**
* call back for each file in a directory tree
*
* @param cb see DirCallback
* @param pattern that file names must match. '*' and '&' wildcards
* are allowed. 0 matches everything.
* @param flags see DirFlags
* @param LibError
**/
extern LibError fs_ForEachFile(PIVFS fs, const VfsPath& path, FileCallback cb, uintptr_t cbData, const char* pattern = 0, uint flags = 0);
/**
* determine the next available pathname with a given format.
* this is useful when creating new files without overwriting the previous
* ones (screenshots are a good example).
*
* @param pathnameFormat format string for the pathname; must contain one
* format specifier for an (unsigned) int.
* example: "screenshots/screenshot%04d.png"
* @param nextNumber in: the first number to try; out: the next number.
* if 0, numbers corresponding to existing files are skipped.
* @param nextPathname receives the output.
**/
extern void fs_NextNumberedFilename(PIVFS fs, const VfsPath& pathnameFormat, unsigned& nextNumber, VfsPath& nextPathname);
#endif // #ifndef INCLUDED_FILE_SYSTEM_UTIL