Ykkrosh
1c0536bf08
Major updates to most network classes. Simplify CNetServer so it doesn't duplicate any client behaviour; all players now run CNetClient. Remove most player/slot management from networking code. Wait for all players to finish loading before starting the simulation. Remove CGameAttributes; attributes are now just a JS object. Remove CPlayer; they are now just simulation entities. Handle player colours via simulation system. Add a default map for Atlas, so it always has something to load. Move network documentation to Doxygen. Remove lots of now-unused code. This was SVN commit r7653.
29 lines
944 B
Plaintext
29 lines
944 B
Plaintext
PROJECT_NAME = Pyrogenesis
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PROJECT_NUMBER = trunk
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TAB_SIZE = 4
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INPUT = ../../source/simulation2 ../../source/scriptinterface ../../source/network
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INCLUDE_PATH = ../../source
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EXAMPLE_PATH = ../../source
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RECURSIVE = YES
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EXCLUDE_PATTERNS = */.svn* */tests/test_*
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EXCLUDE = ../../source/dcdt ../../source/tools ../../source/i18n/tests2
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JAVADOC_AUTOBRIEF = YES
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EXTRACT_ALL = YES
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EXTRACT_PRIVATE = YES
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EXTRACT_STATIC = YES
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EXTRACT_ANON_NSPACES = YES
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SHOW_DIRECTORIES = YES
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STRIP_CODE_COMMENTS = NO
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GENERATE_LATEX = NO
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MACRO_EXPANSION = YES
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EXPAND_ONLY_PREDEF = YES
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PREDEFINED = "UNUSED(x)=x"
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EXPAND_AS_DEFINED += DEFAULT_COMPONENT_ALLOCATOR DEFAULT_SCRIPT_WRAPPER DEFAULT_INTERFACE_WRAPPER DEFAULT_MESSAGE_IMPL
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EXPAND_AS_DEFINED += MESSAGE INTERFACE COMPONENT
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